Film Theory

Introduction To story

Houdini

3DEqualizer

Camera

https://vfxcamdb.com/
All the details of camera

Export buffer compression – allows you to buffer through frames

E – emd frame
T – track
CTRL + left click and press T track
Select the track – where it stops – adjust the tracking frame – retrack – press T


config – horizon control – image controls- enable control lables – colour control enables

ALT + right click – to select points

ALT + C – to see the tracking results

Deviation browser- how accurate your track is

calc – all from scratch

05/02/2024 – Week 2

deviation browser for image control panels

Turn On image control enabled
Static camera shots
Two ways to do the static camera track for points –

1 : put tracking points – and frame – track again the same point from the other frame – splining through the frame – tracks the point automatically
2 : Put tracking point – track another similar static point

fixed camera position – if you used tripod

Adjusting the lens distortion
– Adjust parameter of the camera

Create Different groups for points to export to maya

Object track is for the 3D object and camera track is for the footage

Face tracking –
points should be mirrored to the opposite side of the face

Add 3D models – addnew

Turn off survey data – for 3D model

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